![]() ![]() The fact is, a person starting the game is impressed upon by the circumstances of that game within the first month. It's an assumption that the player is social, when in fact many players are not social bugs and thus would prefer to play solo but are forced to co-play in order to compete on an equal level. It's an assumption that a new player may not get discouraged from the fact everyone else is coplaying and that he/she is not "connected" like the others. Your argument is that a new player will eventually become familiar with the game and then end up teaming up with another player to co-play. ![]() However, that's not really a response to your argument. It seems that all the evidence can be handed over to Inno and nothing gets done which is sickening for players who raise their gbs through honest means and hard workĪnyone on the inno staff reading this.Click to expand.Soloists often decide to stay soloists, because that's how they like to play or because they don't feel comfortable sharing their account with others. Lets say I looked at gb 'X' and level 'Y' and found 20 players had all donated 30 fps, this just does not happen as most players would try and add at least one fp to get ahead in the reward spots so I looked at those players cities.Įvery one of these 20 players was in iron age but had no iron age buildings, pretty much identical cities.!!Īll these players were donating on every level of this particular gb and on multiple levels of at least another 4 gbs in this players citiesĪs i say i reported this over 3 days ago and all these gbs are still there earning bonusus for this player by blatant cheating. Around 3 days ago I discovered a player with many gbs that had the same donators all donating the same amounts each level
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